Łukasz Brandeburg Sound Designer | Music Producer | Composer
brandeburglukasz@gmail.com
Hi, I'm Łukasz, also known as "Ceptre"
Games pulled me into sound in 2014, and I've never quite recovered
from that first realisation of how much audio shapes what we feel
without us knowing why.
Before I touch a single tool, I go to understand what a project tells - its tensions, the atmosphere it lives in, what it's afraid of. The emotional logic of a scene comes first.
Sound follows.
Sound follows.
I draw inspiration from nature, reference physics for accuracy, and
work with our auditory perception - how sound operates below our
consciousness.
I often layer elements the listener won't notice but will absolutely feel: human voices buried in textures, frequencies that reach somewhere quieter and deeper.
I often layer elements the listener won't notice but will absolutely feel: human voices buried in textures, frequencies that reach somewhere quieter and deeper.
12+ years in IDM, Tech DnB and Ambient gave me a technical foundation I quietly rely on. It also drew me toward the edges - sounds that don't quite exist yet feel inevitable, like something the ear always knew was there.
Lead Sound Designer on several AAA titles.
Booked internationally as a DJ.
Released multiple electronic sample packs.
Signed with highly reputable music labels.
Regular appearances on Noisia's Vision Radio.
Nominated for Best Polish Drum & Bass Track, 2024.