Łukasz Brandeburg Sound Designer | Music Producer & Artist
brandeburglukasz@gmail.com
Hollow Knight Boss Dissolve
I went pretty emotional on this one and took a different route than the original sound.
- I decided to give the floating body of No Eyes no sound at all, emphasizing the feeling of sorrow.
- I tuned all the ambience sounds to the same key as the music, adding a dreamy, spiritual feeling.
Game
Hollow Knight (2017) by Team Cherry
This redesign is a part of my 2024 Noisevember, Day 21: Dissolve.
Noisevember is a creative challenge hosted by Airwiggles, where participants create and share one piece of audio every day in November.