Łukasz Brandeburg Sound Designer | Music Producer & Artist
brandeburglukasz@gmail.com
DOOM Eternal Glory Kill
A DOOM Eternal glory kill, rebuilt from the ground up - from the demon's voice to the final, visceral impact.
Demon Vocalization
- Pitched-down pig recordings: Two layers were used. Both are pitched down, but one retains its original formant pitch, creating artifacts that resemble breathy throat textures.
Impact and Details
- First hit: Includes a subtle crunch layer to emphasize the skull break.
- Second hit: Designed to feel wetter, emphasizing the visceral nature.
- Third hit: Features an eye pop created from a high-pitched balloon rub screech, ending with a pitched-up balloon pop. (eww)
Game
DOOM Eternal (2020) by id Software
This redesign is a part of my 2024 Noisevember, Day 26: Radical.
Noisevember is a creative challenge hosted by Airwiggles, where participants create and share one piece of audio every day in November.